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Esfandiar H.A
Esfandiar H.A
Concept Artist -2D Animator.
Istanbul, Turkey

Summary

Animator and director with 13 years of experience in various studios, leading teams of artists in the animation and gaming industry. I started my work as an animator, and later on a supervising animator, on the Last Fiction Animated feature.
In 2017, I established my own studio, Vulture Head Studio, where I try to create as many quality animated films as possible with my team, mainly focusing on game arts, trailers, and short animated features.

Skills

2D AnimationConcept ArtDigital PaintingStoryboardingCharacter DesignCharacter AnimationDrawingSketchingComic Artlayout

Software proficiency

Blender
Blender
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
ZBrush
ZBrush
Flash
Flash
Toon Boom Studio
Toon Boom Studio
TVPaint Animation
TVPaint Animation
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Reel

Experience

  • storyboard artist at DNA block
    US
    August 2022 - April 2023

    I was hired as a full-time remote storyboard artist at DNA Block Studio. I primarily work on short feature animations and music video storyboards.

  • 2d artist at Dead mage
    Tehran, Iran
    June 2017 - March 2019

    Worked part time in Dead Mage studio on their CHildren of Morta game project, providing their UI art and some game visuals and artwork, as well as some pixel animation.

    Directed the Children of Morta animated launch trailer in my own studio, Vulture Head. Aside from directing, I also collaborated in animating the trailer (mainly the fighting sequence), as well as designing the 2D characters based on their pixel-art counterparts in the game.

  • founder -animator-character design at vulture head studio
    Istanbul, Turkey
    February 2016 - Present

    Founder and director at Vulture Head Studio, which we founded in 2017.

    Directed and worked as a supervising animator on 3 fully animated trailers (Children of Morta, Izzi and the Tomb of the Sacred Heart, and Ultimate Force)

    Directed and worked as a supervising animator on 3 short animations (Moe and the Librarian, the 2D animations for the Grime Live-action, and Watch Me!)

    Directed and worked as a supervising animator on 2 animated ads (Polar Bear sketchbooks and Dasteh Jadoo T-shirts)

    Researched and provided visual assets, 2D art, character design, prop design, and sample animation for two games

  • superviser animator at hoorakhsh studio
    tehran, Iran
    June 2011 - March 2016

    Worked for 5 years in an animation studio. We mainly worked on a 2D animated movie (The Last Fiction) as well as a number of smaller animated films, where I contributed as a supervising animator, concept artist, and storyboard artist.

    I was in charge of overseeing all the animated shots done in my team of approximately 10 artists on a daily basis to ensure quality and consistency. Furthermore, I provided keyframes and rough animations myself, as well as trained new recruits for my team. I also collaborated in creating the storyboards and reels for both the studio's short and long animated projects.

    I provided the initial sketches for the studio's comic series revolving around the Last Fiction's storyline.